The bulk of the work appears to have been focused on the game's multiplayer aspect. Colonies includes six new multiplayer modes. The new mode we got a chance to try is called Akrid Hunter. This one's got a David and Goliath-style premise in which a random minority of players is turned into akrids for the duration of the match. Exactly which style of giant snow insect you become is entirely up to chance, though there are five possibilities, all taken from the single-player campaign. In our match of six players, two became akrids. One was a giant, scorpion-looking insect with fairly good speed (though not as good as normal players) and tremendous jumping ability. The other was more of a potato beetle that wasn't quite as nimble but definitely packed a punch.
System requirements
OS: Windows XP
Processor: Pentium 4 HT @ 3.5 GHz , Athlon Equivalent
RAM: 512 MB
HDD: 8 GB
Video: 256 MB (GeForce 6600) Shader 3.0
DirectX: 9.0c
Processor: Pentium 4 HT @ 3.5 GHz , Athlon Equivalent
RAM: 512 MB
HDD: 8 GB
Video: 256 MB (GeForce 6600) Shader 3.0
DirectX: 9.0c
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